Skip to main navigation Skip to search Skip to main content

3D Game Graphic Complexity Effects on Motion-Onset Visual Evoked Potentials

    • Ulster University

    Research output: Contribution to conference › Paper › peer-review

    Original languageEnglish (Ireland)
    Publication statusPublished - 12 Apr 2015
    EventProceedings of the 8th Annual International Conference on Computer Games Multimedia and Allied Technology (CGAT 2015), 13 - 14 April 2015, Singapore - Singapore, Singapore
    Duration: 13 Apr 2015 → 14 Apr 2015

    Conference

    ConferenceProceedings of the 8th Annual International Conference on Computer Games Multimedia and Allied Technology (CGAT 2015), 13 - 14 April 2015, Singapore
    Abbreviated titleCGAT 2015
    Country/TerritorySingapore
    CitySingapore
    Period13/04/15 → 14/04/15

    UN SDGs

    This output contributes to the following UN Sustainable Development Goals (SDGs)

    1. SDG 3 - Good Health and Well-being
      SDG 3 Good Health and Well-being
    2. SDG 9 - Industry, Innovation, and Infrastructure
      SDG 9 Industry, Innovation, and Infrastructure

    Keywords

    • Brain-computer interaction BCI
    • Motion Onset Visually Evoked Potentials
    • Gaming
    • 3D Graphics
    • Electroencephalography (EEG)

    Cite this