Abstract
The HEA (2011) (Hunt Report) promotes state-of-the-art learning resources within a flexible teaching and learning experience in higher education, which includes blended
learning, open and distance learning, web-based learning and e-learning. Information Technology has been acknowledged as an essential element to enhance student access to material and promote efficiencies within teaching and learning practices. E-learning is well researched at this stage but few have investigated the integration of technology in a traditional model of craft-based education. In the UK, Wood N. (2010) has advanced the extensive use of video and multimedia as a means of passing on the skilled knowledge of the expert craft practitioner. Osman et al. (2012) in Malaysia have produced a CDTC model of courseware which provides a digital learning environment to conserve teaching and learning of traditional crafts. GMITL are dealing with e-learning through a Virtual Learning Environment (VLE). Modules used throughout all the disciplines are available on Moodle as are recorded demonstrations on machinery processes and techniques. Communication is maintained with students from the College on international work placement.
Camtasia Studio enhances both the teaching and learning environment. Larkin (2014) has produced an online resource (WWrasp) for learning more about woodworking machinery and safe procedures, which is now integrated into the first and second year syllabi. To conserve teaching and learning of traditional crafts, it is appropriate to provide a digital learning environment that disseminates craft information to a wide range of people.
However, there is limited knowledge and research on the effects of e-learning versus traditional face-to-face learning in craft-based education. Learning craft-based skills assisted by ICT is relatively new. Diverse ICT knowledge and skills are not attractive to all creative disciplines. Simply incorporating new technologies into a craft-based situation does not necessarily make it more effective.
learning, open and distance learning, web-based learning and e-learning. Information Technology has been acknowledged as an essential element to enhance student access to material and promote efficiencies within teaching and learning practices. E-learning is well researched at this stage but few have investigated the integration of technology in a traditional model of craft-based education. In the UK, Wood N. (2010) has advanced the extensive use of video and multimedia as a means of passing on the skilled knowledge of the expert craft practitioner. Osman et al. (2012) in Malaysia have produced a CDTC model of courseware which provides a digital learning environment to conserve teaching and learning of traditional crafts. GMITL are dealing with e-learning through a Virtual Learning Environment (VLE). Modules used throughout all the disciplines are available on Moodle as are recorded demonstrations on machinery processes and techniques. Communication is maintained with students from the College on international work placement.
Camtasia Studio enhances both the teaching and learning environment. Larkin (2014) has produced an online resource (WWrasp) for learning more about woodworking machinery and safe procedures, which is now integrated into the first and second year syllabi. To conserve teaching and learning of traditional crafts, it is appropriate to provide a digital learning environment that disseminates craft information to a wide range of people.
However, there is limited knowledge and research on the effects of e-learning versus traditional face-to-face learning in craft-based education. Learning craft-based skills assisted by ICT is relatively new. Diverse ICT knowledge and skills are not attractive to all creative disciplines. Simply incorporating new technologies into a craft-based situation does not necessarily make it more effective.
| Original language | English (Ireland) |
|---|---|
| Title of host publication | Faultlines Design Conference |
| Editors | PJ White |
| Publication status | Published - 5 Jun 2015 |
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