Engineering Ethics Education Bingo 1.0

Shannon Chance, Mike Murphy, Celina P. Leão, Mircea Tobosaru, Mary Nolan

Research output: Contribution to conferencePaperpeer-review

Abstract

This paper introduces Engineering Ethics Education (EEE) Bingo 1.0, an active learning tool designed to support ethics education among engineering educators. Drawing inspiration from game-based learning, EEE Bingo provides a playful yet purposeful framework for exploring diverse pedagogical approaches in engineering ethics. The game stimulates discussion and reflection on the alignment between ethical issues and suitable teaching methods, promoting greater pedagogical awareness and collaboration. This paper outlines the motivation behind the game, its structure and rules, and illustrative
examples. EEE Bingo encourages critical engagement with teaching strategies, reinforcing the importance of contextualized, interdisciplinary, and reflective ethics education.
Keywords: Active Learning; Engineering Ethics Education; Game-Based Learning; Pedagogical Methods; Interdisciplinary Approaches.

Conference

ConferencePAEE/ALE – International Conference on Active Learning in Engineering Education
Abbreviated titlePAEE/ALE
CityPorto
Period25/06/2527/06/25
Internet address

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