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Obtaining experience in change management using sprint games

  • Natalia Stepanova
  • , Viola Larionova
  • , Alla Drozdova
  • , Ken Brown
    • Ural Federal University
    • Humanitarian University

    Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review

    4 Citations (Scopus)

    Abstract

    Brief life case-based games are referred to as sprint games. The short games strengthened with predefined gaming construct and gaming components are used under conditions of limited time. Gaming components can include, for example, competition and struggle for the prize. Introduction of these components into learning environment help bridging game with reality, creating business-like atmosphere of competition and maximizing gains within the game. Sprint games help forming efficient management skills. There are several types of sprint games that differ in terms of content and approaches taken. In our practice we use several types of short games depending on the tasks that we pursue. We are ready to share experience, but the key point is: the one that would understand potential clients better and faster, and present the product the customers are ready to pay for-wins. Such experience of change management is important and actual for a modern entrepreneur, helping to adopt company strategy with regard to internal and external challenges.

    Original languageEnglish
    Title of host publicationProceedings of the 13th International Conference on Game Based Learning, ECGBL 2019
    EditorsLars Elbaek, Gunver Majgaard, Andrea Valente, Saifuddin Khalid
    PublisherDechema e.V.
    Pages694-704
    Number of pages11
    ISBN (Electronic)9781912764389
    DOIs
    Publication statusPublished - 2019
    Event13th International Conference on Game Based Learning, ECGBL 2019 - Odense, Denmark
    Duration: 3 Oct 2019 → 4 Oct 2019

    Publication series

    NameProceedings of the European Conference on Games-based Learning
    Volume2019-October
    ISSN (Print)2049-0992

    Conference

    Conference13th International Conference on Game Based Learning, ECGBL 2019
    Country/TerritoryDenmark
    CityOdense
    Period3/10/19 → 4/10/19

    Keywords

    • Change management
    • Consumers
    • Skills
    • Sprint games
    • Targeting

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