The serious games in the territorial socio-economic systems development

Natalia Stepanova, Viola Larionova, Alla Drozdova, Ken Brown

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We consider the important role of universities in urban development of the cities of the future. The new promising live gaming practices, business communications, and strategy games can help with it. During a few years we have been actively using promising new technologies in a playful way. The purpose of the games is to identify the leaders of future changes, to involve the public organizations, business communities and city administrations in joint venture. The proposed project activity in a team game combines lightness, creativity, game, logic, expert knowledge and communication. On the basis of real city cases, a space is created for open and trusting cross-social communication between representatives of government, business, public associations, and active citizens. Through solving the cases, the participants analyze the role of various communities in the economy, law, politics and social sphere. They also exchange methods of studying the communities' functioning and how to assess these community's impact on the development processes of institutions and territories. Game practices are accessible to everyone through the disciplines of educational programs, additional training and socially significant events of urban communities. Thus, forming an active civic life position, games involve active citizens and young people in resolving issues of urban development.

Original languageEnglish
Title of host publicationProceedings of the 14th European Conference on Game Based Learning, ECGBL 2020
EditorsPanagiotis Fotaris
PublisherDechema e.V.
Pages575-585
Number of pages11
ISBN (Electronic)9781912764716
DOIs
Publication statusPublished - 2020
Event14th European Conference on Game Based Learning, ECGBL 2020 - Virtual, Online
Duration: 24 Sep 202025 Sep 2020

Publication series

NameProceedings of the European Conference on Games-based Learning
Volume2020September
ISSN (Print)2049-0992

Conference

Conference14th European Conference on Game Based Learning, ECGBL 2020
CityVirtual, Online
Period24/09/2025/09/20

Keywords

  • Improvement
  • Leaders
  • Projects
  • Serious games
  • Strategy games
  • Urban development

Fingerprint

Dive into the research topics of 'The serious games in the territorial socio-economic systems development'. Together they form a unique fingerprint.

Cite this